ggggrrrreeeesssseeeetttt resets _a _p_o_r_t_i_o_n of the graphics state of a window to its default.
See the following table for a listing of the state affected.
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SSSSttttaaaatttteeee | VVVVaaaalllluuuueeee
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backface mode off
blinking off
buffer mode single
color undefined
color map mode one map
concave off
cursor 0 (arrow)
depth range _Z_m_i_n,_Z_m_a_x
depthcue mode off
display mode color map
drawmode NORMALDRAW
font 0
linestyle 0 (solid)
linewidth 1 pixel
lsrepeat 1
pattern 0 (solid)
picking size 10x10 pixels
RGB color undefined
RGB shaderange undefined
RGB writemask undefined
shademodel GOURAUD
shaderange 0,7,_Z_m_i_n,_Z_m_a_x
viewport entire screen
writemask all planes enabled
zbuffer mode off
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Notes
+o Font 0 is a Helvetica-like font.
+o _Z_m_i_n and _Z_m_a_x are the minimum and maximum values that you can
store in the z-buffer. These depend on the graphics hardware
and are returned by ggggeeeettttggggddddeeeesssscccc((((GGGGDDDD____ZZZZMMMMIIIINNNN)))) and ggggeeeettttggggddddeeeesssscccc((((GGGGDDDD____ZZZZMMMMAAAAXXXX)))).